Stock Markets June 12, 2026 03:22 AM

Goldman Sachs Names Three Japanese Videogame Stocks as Top Picks Ahead of Major Release Cycle

Bank keeps Buy ratings on Sony, Capcom and Nintendo while highlighting software pipelines, cost pressures and upcoming content cadence

By Derek Hwang
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Goldman Sachs identified Sony, Capcom and Nintendo as its preferred Japanese videogame equities as a sequence of high-profile game launches approaches. The bank reiterated Buy ratings on Sony and Capcom and retained a Buy on Nintendo despite a more cautious view. Goldman flagged Sony's deep 2026 software slate and its policy to balance growth with margin improvement amid rising memory costs; it praised Capcom's broad 2027 pipeline and event calendar; and it noted Nintendo's comparatively light first-party schedule for 2026 alongside planned Switch 2 price increases.

Goldman Sachs Names Three Japanese Videogame Stocks as Top Picks Ahead of Major Release Cycle
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Key Points

  • Goldman Sachs reiterated Buy ratings on Sony and Capcom and kept a Buy on Nintendo while expressing a more cautious outlook for Nintendo’s near-term software slate.
  • Sony is credited with a strong fiscal 2026 software pipeline including first- and third-party titles and GTA VI, and Goldman highlights Sony’s policy to balance growth with profitability amid rising memory costs.
  • Capcom’s announced 2027 and near-term releases - including Resident Evil Veronica, Pragmata (released April 17) and Onimusha: Way of the Sword (September 25) - plus film tie-ins, support a more robust FY2027 pipeline than peers and an attractive valuation versus the sector median.

Goldman Sachs has highlighted three Japanese videogame companies as its favored sector holdings in advance of a concentrated period of new releases, reaffirming Buy ratings on Sony Group Corporation and Capcom, and maintaining a Buy on Nintendo albeit with a more guarded tone.

Sony Group

Goldman points to a robust software line-up for Sony in fiscal year 2026 that includes both in-house and third-party titles, and specifically references Grand Theft Auto VI as part of that pipeline. The bank emphasizes that Sony has set a clear policy objective to balance top-line growth with improvements in profitability amid an environment of rising costs - memory costs are singled out in Goldman’s June 5 commentary as a particular pressure point.

With the PlayStation 5 now in the latter half of its product cycle, Goldman Sachs argues that Sony has scope to manage hardware profitability through a combination of adjusting unit shipments and modifying selling prices. In Goldman’s assessment, Sony’s ability to navigate those trade-offs places it in a comparatively stronger position versus Nintendo on this metric.

On corporate results, Sony reported fourth-quarter 2025 revenue of $19.43 billion, which exceeded consensus revenue expectations, while earnings per share fell short of forecasts. Separately, Sony disclosed a preliminary agreement with Taiwan Semiconductor Manufacturing Company to create a joint venture focused on the development and production of next-generation image sensors.

Capcom

Goldman Sachs regards the company’s roadmap positively, noting in particular that the announcement of Resident Evil Veronica being scheduled for 2027 is a constructive development for future content flow. The bank characterizes major downloadable content for Monster Hunter Wilds as in line with expectations.

Capcom’s recent and upcoming launches include Pragmata, which was released on April 17, and Onimusha: Way of the Sword, slated for a September 25 release. Goldman also highlights Capcom’s presence in visual media, with a Street Fighter movie set for October and a new Resident Evil film rolling out sequentially beginning in September. The bank concludes that Capcom’s fiscal year 2027 product pipeline and broader event calendar appear deeper than those of its peer group.

From a valuation standpoint, Goldman notes that Capcom’s shares trade with a fiscal-year-two price-to-earnings ratio that is approaching the sector median, while the company continues to exhibit strong profit growth.

Nintendo

Goldman Sachs gives a more cautious appraisal of Nintendo’s near-term software slate. While acknowledging that the mix of upcoming first-party and third-party titles is varied and could attract different user segments, Goldman points out that the only major Nintendo first-party release currently scheduled for 2026 is a remake of The Legend of Zelda: Ocarina of Time - a title the bank regards as somewhat underwhelming relative to market expectations.

On the hardware side, Nintendo implemented a price increase for the Nintendo Switch 2 in Japan on May 25, with additional price rises planned for the United States and Europe on September 1. Drawing a parallel to the PlayStation 5 experience - which Goldman notes achieved penetration at a pace comparable to the PlayStation 4 despite multiple price increases - the bank expresses the view that Switch 2 should reach steady penetration over a medium- to long-term horizon as Nintendo’s software pipeline expands.


Summary assessment

Goldman Sachs’ cross-company view is that Sony’s 2026 software slate and ability to adjust hardware economics put it in a favorable position, that Capcom’s combination of game releases and media projects creates a relatively rich 2027 calendar together with an attractive valuation profile, and that Nintendo faces a more subdued first-party release schedule for 2026 even as its new console pricing and eventual software cadence support medium- to long-term penetration.

Sector implications

  • Videogame software and content - demand and investor expectations are being driven by the timing and scale of first-party and third-party releases.
  • Hardware manufacturers and consumer electronics - pricing strategies and unit volumes are central to managing hardware profitability amid rising component costs.
  • Semiconductors and sensors - Sony’s JV with TSMC on next-generation image sensors links gaming-adjacent firms to semiconductor manufacturing trends.

Risks

  • Rising memory costs are cited by Goldman as a specific cost pressure that could constrain profitability for hardware-focused segments - impacting consumer electronics and gaming hardware margins.
  • Sony’s fourth-quarter 2025 results showed revenue above forecasts but earnings per share below expectations, indicating potential volatility in profit delivery.
  • Nintendo’s current first-party schedule for 2026 includes only one major title - the Ocarina of Time remake - which Goldman describes as somewhat underwhelming versus market expectations, creating uncertainty around near-term user engagement and sales momentum.

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