Press Releases July 16, 2026 06:00 AM

Ragnarok: The New World Officially Launched in Southeast Asia on July 16, 2026

GRAVITY launches 'Ragnarok: The New World' MMORPG across Southeast Asia targeting mobile and PC gamers.

By Maya Rios
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GRVY

GRAVITY Co., Ltd., traded on Nasdaq, announced the official Southeast Asia launch of 'Ragnarok: The New World,' an open-world MMORPG mobile and PC game based on the popular Ragnarok IP. The game features extensive social interaction, offline earning capabilities, and high-quality art. Positive feedback from beta testing underlines the game's appeal, supporting GRAVITY's growth in the online gaming market in Asia.

Ragnarok: The New World Officially Launched in Southeast Asia on July 16, 2026
GRVY
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Key Points

  • Official launch of 'Ragnarok: The New World' in Southeast Asia for mobile and PC platforms.
  • Game features include offline auto-hunting, extensive social content, and high-quality art praised during beta testing.
  • Ragnarok IP continues to be a strong franchise with commercial presence in 91 regions, enhancing GRAVITY's global footprint.

Seoul, Korea, July 16, 2026 (GLOBE NEWSWIRE) -- GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games, announced that GRAVITY Game Vision, Ltd. (“Gravity Game Vision”), Gravity's wholly-owned subsidiary in Hong Kong, has officially launched Ragnarok: The New World, the first open-world MMORPG Mobile and PC game based on Ragnarok IP, in Southeast Asia on July 16, 2026.

Ragnarok: The New World was released for both Mobile and PC. The Mobile version can be downloaded on Google Play and Apple App Store in their respective regions, and the PC version can be played by installing the client from the official website. It can also be downloaded from Steam.

As befits an open-world MMORPG, Ragnarok: The New World maximizes convenience features and freedom of movement across a vast field. Players can continue earning rewards through an offline auto-hunting system even while not logged into the game. Furthermore, it provides extensive social content such as costume customization, party play, street merchant trade and marriage system.

During the Closed Beta Test (CBT) conducted in Southeast Asia prior to the game's official launch, users gave positive feedback, highlighting the outstanding art quality and the reduced burden of monetization and repetitive gameplay.

Gravity stated, “We are pleased to officially introduce Ragnarok: The New World, the first open-world game based on Ragnarok IP, to users in Southeast Asia. We hope that users will experience limitless adventure offered by grand scale and overwhelming freedom in Ragnarok: The New World.”


[Gravity Official Website]
http://www.gravity.co.kr

[Ragnarok: The New World Official Website]

https://gwww.gnjoy.hk/sea_official/index.html 

[Ragnarok: The New World Steam Download Page]

https://store.steampowered.com/app/4212480/Ragnarok_The_New_World/

[Ragnarok: The New World Google Play Download Page]

https://play.google.com/store/apps/details?id=com.ggv.roworldsea.aos

[Ragnarok: The New World Apple App Store Download Page]

https://apps.apple.com/app/id6754275005

 [Ragnarok: The New World Official Facebook Page]

https://www.facebook.com/RagnarokTheNewWorld.Gravity

[Ragnarok: The New World Official Discord Community]

https://discord.gg/pGbjenEwgN

[Ragnarok: The New World Official YouTube]

https://www.youtube.com/@RagnarokTheNewWorld


About GRAVITY Co., Ltd. ---------------------------------------------------

Gravity is a developer and publisher of online and mobile games. Gravity’s principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 91 regions. For more information about Gravity, please visit http://www.gravity.co.kr.

Contact:

Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: [email protected]

Ms. Jin Lee
Ms. Jimin Park
IR Unit
Gravity Co., Ltd.
Email: [email protected]
Telephone: +82-2-2132-7801


Risks

  • Game performance and user adoption in Southeast Asia remain uncertain despite positive beta feedback.
  • Monetization strategy effectiveness is critical; excessive monetization could deter players.
  • Competition in the MMORPG and mobile gaming sectors is intense, which may impact market share growth.

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