Press Releases July 17, 2026 06:00 AM

Ragnarok: Rebirth Global Officially Launched in North, Central and South America (except Brazil) on July 16, 2026

GRAVITY launches Ragnarok: Rebirth Global MMORPG mobile game across Americas, enhancing accessibility and monetization features

By Avery Klein
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GRVY

GRAVITY Co., Ltd., a Nasdaq-listed game developer and publisher, officially launched Ragnarok: Rebirth Global, a 3D MMORPG mobile game, across North, Central, and South America (excluding Brazil) on July 16, 2026. The game retains classic elements of the popular Ragnarok IP while adding modern conveniences such as flexible screen orientation and a market-price based item trade system to reduce monetization burden. The launch aims to capture a broad mobile gaming audience seeking a casual and immersive MMORPG experience.

Ragnarok: Rebirth Global Officially Launched  in North, Central and South America (except Brazil) on July 16, 2026
GRVY
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Key Points

  • Ragnarok: Rebirth Global officially launched in Americas (except Brazil) on July 16, 2026.
  • Game introduces modern convenience features like screen layout switching and market-driven item trade to improve user experience and monetization balance.
  • GRAVITY expects strong performance leveraging the popular Ragnarok IP across key gaming markets in Americas.

Seoul, Korea, July 17, 2026 (GLOBE NEWSWIRE) -- GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games, announced that GRAVITY Game Vision, Ltd. (“Gravity Game Vision”), Gravity's wholly-owned subsidiary in Hong Kong, has officially launched Ragnarok: Rebirth Global, a 3D MMORPG Mobile game, in North, Central and South America (except Brazil) on July 16, 2026.

Starting July 16 (EDT), Ragnarok: Rebirth Global can be played by downloading the game on Google Play and Apple App Store in their respective regions in North, Central and South America (except Brazil). Ragnarok: Rebirth Global, which retains the classic essence of Ragnarok IP while introducing modern convenience systems, allows users to enjoy the game easily. Players can freely convert between horizontal and vertical screen layout, enhancing immersion when playing content such as daily contents and boss battles.

In addition, the burden of monetization was reduced by establishing an item trade system based on market prices. Users can send pets out to content such as mineral mining, fishing, resource collection and field hunting, and the obtained items can be sold in the marketplace.

Gravity stated, “Ragnarok: Rebirth Global is an idle MMORPG for users who want to enjoy the Ragnarok IP game casually and comfortably. We expect it to achieve successful performance in North, Central and South America, excluding Brazil, with its easy accessibility and reduced burden of monetization.”

[Gravity Official Website]
http://www.gravity.co.kr

[Ragnarok: Rebirth Global Official Website]

https://rornaofficial.gnjoy.game/na-officialSite

[Ragnarok: Rebirth Global Google Play Download Page]

https://play.google.com/store/apps/details?id=com.ggv.rogna.aos

[Ragnarok: Rebirth Global Apple App Store Download Page]

https://apps.apple.com/us/app/ragnarok-rebirth-global/id6761811121

About GRAVITY Co., Ltd. ---------------------------------------------------

Gravity is a developer and publisher of online and mobile games. Gravity’s principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 91 regions. For more information about Gravity, please visit http://www.gravity.co.kr.

Contact:

Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: [email protected]

Ms. Jin Lee
Ms. Jimin Park
IR Unit
Gravity Co., Ltd.
Email: [email protected]
Telephone: +82-2-2132-7801


Risks

  • Market competition in mobile MMORPG segment could limit user acquisition and revenue growth.
  • Exclusion of Brazil market may reduce total addressable market size in South America.
  • User engagement risk if improvements in convenience and monetization fail to meet player expectations or if negative reception occurs.

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